I've finally been able to play the Nintendo Wii, and sure, I want one. I had decided not to buy yet another version of Mario Kart and that the new controller would not yield itself to most games, that it would only work for some very specific ones. After I've tried it, I still think that couldn't be my main gaming machine, but I want one anyway.
Heard on France Inter the other day about scientific research funding (didn't catch the names of the authors of these quotes though):
"Ignorance will always be more expensive than research."
"Electricity wasn't discovered by trying to improve the candle."
Disclaimer: I work for Microsoft and have to admit I'm a big Xbox 360 fanboy so I will not be fully objective on this topic.
Ever since Nintendo has annouced their new controller, I've had very big doubts about betting the console on such a concept. The controller in itself seems to be beautifully executed and more precise than any other previous attempt at a motion-sensing controller, but I fully agree with Peter Molyneux that for most players, the most confortable position to play is lying on the couch with the controller resting on the beer belly. Only the thumbs move, and they do so very little, which enables us to play for extended periods of time (not that we *should* play that long, but we do, and that eventually makes us buy more games). And I call that motion sensing too: the pad is very efficiently detecting very small movements of my thumbs...
Think what you want about Web 2.0, it is an unescapable change in the way the web will grow in the future. It is the convergence of several emerging ideas and technologies that individually wouldn't mean as much but that taken together make a real difference. These ideas are (paraphrasing Wikipedia and isolating the technical points from the business ones):
- "The transition of websites from isolated information silos to sources of content and functionality". This is the "programmable web", which enables a real web or network of applications to share information. It implies the use of open standards such as RSS and XHTML which make the blogosphere bigger than the sum of the blogs.
- "Open communication, decentralization of authority, freedom to share and re-use". This is the community aspect. It consists mainly of user-provided contents (that can range from user comments to fully user-created sites such as Flickr, Myspace or Wikipedia) that the users own.
- "A more organized and categorized content"
- "The resurgence of excitement around the possibilities of innovative web applications"